Texturing & Rendering
[GENERAL]
- Creating jittered tiles
- Making a water shader
- Camera projection mapping
- Maya easy UV tutorial
- Human skin shading
- Non-photorealistic shading in Maya
- Breath vapor simulation in Maya
- Randomly shuffled texture tiles
- Light – a detailed tutorial
[MENTAL RAY]
- A full explanation of DGS shaders
- Mental Ray Wiki
- Mental Ray Glossary, FAQs and shaders
- Glossy reflections
- Caustics
- Using physical DOF lens shader
- Maya & Mental Ray volume scattering
- Depth of field
- Skin shading
- Mental Ray Paint Shaders
- FG/GI flicker tips
- Toon shader
[RENDERMAN]